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    3 #ifndef GAME_PLAYING_HISTORYTOTABLE_H 
    4 #define GAME_PLAYING_HISTORYTOTABLE_H 
   14     class SimpleHashTable;
 
   17   namespace game_playing
 
   30                                   int black_win, 
int white_win,
 
   31                                   const Move& good_move);
 
   37                               int black_win, 
int draw, 
int white_win);