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    3 #ifndef _CHECKMATE_IMMEDIATE_CHECKMATE_H 
    4 #define _CHECKMATE_IMMEDIATE_CHECKMATE_H 
   16       template<Player P,
bool setBestMove>
 
   21       template<Player P,
bool setBestMove>
 
   25       template<Player P,
bool setBestMove>
 
   29       template<Player P,
bool setBestMove>
 
   33       template<Player P,
bool setBestMove>