#include "osl/eval/ml/piecePair.h"
Go to the source code of this file.
| Namespaces | |
| osl | |
| attackDefense.h | |
| osl::eval | |
| 評価関数 | |
| osl::eval::ml | |
| osl::eval::ml::ppair | |
| Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::eval | |
| 評価関数 | |
| osl::eval::ml | |
| osl::eval::ml::ppair | |
| Functions | |
| void | osl::eval::ml::ppair::makeOffsetIndex () | 
| int | osl::eval::ml::ppair::inv (int offset_id) | 
| int | osl::eval::ml::ppair::swaplr (int offset_id) | 
| int | osl::eval::ml::ppair::swapud (int offset_id) | 
| int | osl::eval::ml::ppair::pindex (Player player, Ptype ptype) | 
| void | osl::eval::ml::ppair::makeTable () | 
| void | osl::eval::ml::ppair::makeTableX () | 
| int | osl::eval::ml::ppair::wrap9 (int y) | 
| void | osl::eval::ml::ppair::makeTableY () | 
| Variables | |
| CArray< int, 0x200 > | osl::eval::ml::ppair::offset_index | 
| PiecePair::IndexTable & | osl::eval::ml::ppair::plain_table = PiecePair::plain_table | 
| CArray< PiecePair::IndexTable, 10 > & | osl::eval::ml::ppair::x_table = PiecePair::x_table | 
| CArray< PiecePair::IndexTable, 10 > & | osl::eval::ml::ppair::y_table = PiecePair::y_table | 
| CArray3d< int, PTYPEO_SIZE, 12, PTYPEO_SIZE > | osl::eval::ml::ppair::x_values [10] | 
| CArray3d< int, PTYPEO_SIZE, 12, PTYPEO_SIZE > | osl::eval::ml::ppair::y_values [10] | 
 1.8.4
 1.8.4