1 #ifndef _SIGNATURE_EFFECT_H 
    2 #define _SIGNATURE_EFFECT_H 
   18     template<
typename State>
 
   22         for(
int x=1;x<=9;x++){
 
   24           PtypeO ptypeO=getPtypeO(state.pieceAt(pos));
 
   36   template <Player P,
class State>
 
   38   template <Player P,
class State>
 
   40   template <Player P,
class State>
 
   56     template<
typename OrigState>
 
   66   template<Player P,
typename BaseState>
 
   74       Piece oldPiece=s.pieceAt(from);
 
   88   template<Player P,
typename BaseState>
 
  106   template<Player P,
typename BaseState>
 
  110     template <
typename F>
 
  114       Piece oldPiece=s.pieceAt(from);
 
  129 #endif // _SIGNATURE_EFFECT_H