相手の手の予測1つにつき1thread  
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#include <speculativeModel.h>
相手の手の予測1つにつき1thread 
Definition at line 18 of file speculativeModel.h.
  
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          | osl::game_playing::SpeculativeModel::~SpeculativeModel | ( | ) |  |  |  | virtual | 
 
 
      
        
          | void osl::game_playing::SpeculativeModel::clearResource | ( | ) |  |  | 
      
 
 
  
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          | virtual const HashKey osl::game_playing::SpeculativeModel::searchState | ( | ) |  | const |  | pure virtual | 
 
 
  
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          | virtual void osl::game_playing::SpeculativeModel::selectBestMoveCleanUp | ( | ) |  |  |  | pure virtual | 
 
 
  
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          | void osl::game_playing::SpeculativeModel::setMaxThreads | ( | int | ) |  |  |  | virtual | 
 
 
  
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          | virtual void osl::game_playing::SpeculativeModel::startSpeculative | ( | const boost::shared_ptr< GameState > | state, |  
          |  |  | const SearchPlayer & | main_player |  
          |  | ) |  |  |  | pure virtual | 
 
 
  
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          | virtual void osl::game_playing::SpeculativeModel::stopAll | ( | ) |  |  |  | pure virtual | 
 
 
  
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          | virtual void osl::game_playing::SpeculativeModel::stopOtherThan | ( | Move | ) |  |  |  | pure virtual | 
 
 
The documentation for this class was generated from the following files: