#include <addEffectWithEffect.h>
| Public Member Functions | |
| template<bool isAttackToKing> | |
| void | generate (Player player, const NumEffectState &state, Square target, move_action::Store &store) | 
| Static Public Member Functions | |
| template<bool isAttackToKing> | |
| static void | generate (Player player, const NumEffectState &state, Square target, move_action::Store &store) | 
| 対象とするマスに利きを付ける手を生成する.  More... | |
| template<bool isAttackToKing> | |
| static void | generate (Player player, const NumEffectState &state, Square target, MoveVector &out, bool &has_pawn_checkmate) | 
| template<bool isAttackToKing> | |
| static void | generate (Player player, const NumEffectState &state, Square target, MoveVector &out) | 
Definition at line 40 of file addEffectWithEffect.h.
| 
 | static | 
対象とするマスに利きを付ける手を生成する.
Note: Action がPlayerで型付けされていると,無駄があるのでStore限定に
| 
 | inlinestatic | 
Definition at line 50 of file addEffectWithEffect.h.
References osl::BLACK, store(), and target.
| 
 | inlinestatic | 
Definition at line 58 of file addEffectWithEffect.h.
| void osl::move_generator::GenerateAddEffectWithEffect::generate | ( | Player | player, | 
| const NumEffectState & | state, | ||
| Square | target, | ||
| move_action::Store & | store | ||
| ) | 
Definition at line 1005 of file addEffectWithEffect.tcc.
References osl::BLACK, store(), target, and osl::WHITE.
 1.8.4
 1.8.4