3 #ifndef _MOVE_ACTION_NOT_KING_OPEN_FILTER_H 
    4 #define _MOVE_ACTION_NOT_KING_OPEN_FILTER_H 
   19     template<Player P,
class OrigAction>
 
   27         : 
state(s), action(action) {
 
   41           action.simpleMove(from,to,ptype,isPromote,P,m);
 
   52           action.unknownMove(from,to,p1,ptype,isPromote,P,m);
 
   64         action.dropMove(to,ptype,P,m);
 
   77                     Move(from,to,ptype,captured.
ptype(),isPromote,p));