#include <additionalLance.h>
| Static Public Member Functions | |
| static void | generate (const NumEffectState &, Square pawn, MoveVector &out) | 
| pawn に香車を打って追加利きをつける指手を生成.  More... | |
| static void | generateIfHasLance (const NumEffectState &, Square pawn, MoveVector &out) | 
Definition at line 17 of file additionalLance.h.
| 
 | static | 
pawn に香車を打って追加利きをつける指手を生成.
敵の利きがあるところで生成をやめる.
Definition at line 9 of file additionalLance.cc.
References osl::Piece::isEmpty(), osl::LANCE, osl::PAWN, and target.
| 
 | static | 
Definition at line 28 of file additionalLance.cc.
References osl::move_generator::capture::generate(), and osl::LANCE.
 1.8.4
 1.8.4