| AddEffect8Base enum value | osl::move_probability::BreakThreatmate |  | 
  | AddEffect8Size enum value | osl::move_probability::BreakThreatmate |  | 
  | AddEffectSize enum value | osl::move_probability::BreakThreatmate |  | 
  | BreakThreatmate() | osl::move_probability::BreakThreatmate | inline | 
  | CaptureBase enum value | osl::move_probability::BreakThreatmate |  | 
  | CaptureSize enum value | osl::move_probability::BreakThreatmate |  | 
  | classifyEffect9(const NumEffectState &state, Player player, Square to) | osl::move_probability::Feature | inlinestatic | 
  | DIM enum value | osl::move_probability::BreakThreatmate |  | 
  | dimension() const | osl::move_probability::Feature | inline | 
  | Feature(std::string n, size_t d) | osl::move_probability::Feature | inline | 
  | isDefendingKing8(Move move, Square king, const NumEffectState &state) | osl::move_probability::BreakThreatmate | inlinestatic | 
  | isDefendingThreatmate(Move move, Move threatmate, const NumEffectState &state) | osl::move_probability::BreakThreatmate | inlinestatic | 
  | isKingMove(Move move) | osl::move_probability::BreakThreatmate | inlinestatic | 
  | isOpeningKingRoad(Move move, Square king) | osl::move_probability::BreakThreatmate | inlinestatic | 
  | KingMoveBase enum value | osl::move_probability::BreakThreatmate |  | 
  | KingMoveSize enum value | osl::move_probability::BreakThreatmate |  | 
  | match(const StateInfo &info, const MoveInfo &move, int offset, const double *w) const | osl::move_probability::BreakThreatmate | inlinevirtual | 
  | name() const | osl::move_probability::Feature | inline | 
  | OpenRoadBase enum value | osl::move_probability::BreakThreatmate |  | 
  | OpenRoadSize enum value | osl::move_probability::BreakThreatmate |  | 
  | OtherMoveBase enum value | osl::move_probability::BreakThreatmate |  | 
  | OtherMoveSize enum value | osl::move_probability::BreakThreatmate |  | 
  | PatternCacheSize enum value | osl::move_probability::BreakThreatmate |  | 
  | ~Feature() | osl::move_probability::Feature | virtual |