#include <allMoves.h>
| Static Public Member Functions | |
| static void | generate (Player p, const NumEffectState &state, container::MoveVector &) | 
| template<Player P> | |
| static void | generate (const NumEffectState &state, MoveVector &out) | 
| template<Player P> | |
| static void | generateOnBoard (const NumEffectState &state, MoveVector &out) | 
Definition at line 54 of file allMoves.h.
| 
 | static | 
Definition at line 15 of file allMoves.cc.
References osl::move_generator::AllMoves< Action >::generate(), and store().
Referenced by osl::ntesuki::generate_all_moves(), osl::rating::FeatureSet::generateRating(), main(), and nextMoves().
| 
 | inlinestatic | 
Definition at line 58 of file allMoves.h.
References store().
| 
 | inlinestatic | 
Definition at line 65 of file allMoves.h.
References store().
 1.8.4
 1.8.4