打つ手を生成 More...
#include <drop.h>
| Public Member Functions | |
| template<osl::Player P> | |
| void | generate (const NumEffectState &state, Action &action) | 
| Static Public Member Functions | |
| template<Player P> | |
| static void | generate (const NumEffectState &state, Action &action) | 
| Private Member Functions | |
| BOOST_CLASS_REQUIRE (Action, osl::move_action, Concept) | |
打つ手を生成
| 
 | private | 
| 
 | static | 
| void osl::move_generator::Drop< Action >::generate | ( | const NumEffectState & | state, | 
| Action & | action | ||
| ) | 
 1.8.4
 1.8.4