23     while (++p != q && p->
score > 0)
 
   26       while (--q != p && q->
score <= 0)
 
   31   std::stable_sort(first, p, std::greater<MoveScore>());
 
   64                     Move(from,to,ptype,captured.
ptype(),isPromote,p));
 
   97           (*
out++).move = 
Move(from,to,ptype,captured.
ptype(),isPromote,p);
 
  101         (*
out++).move = 
Move(to,ptype,p);
 
  107 template <osl::Player P>
 
  113     Piece p=state.pieceOf(num);
 
  123   if (state.turn() == 
BLACK)
 
  124     return generateCapture<BLACK>(state, out);
 
  126     return generateCapture<WHITE>(state, 
out);
 
  133   if (state.turn() == 
BLACK)
 
  144   if (state.turn() == 
BLACK)
 
  154   const Square king = state.kingSquare(
alt(state.turn()));
 
  156   if (state.turn() == 
BLACK)
 
  158       generate<BLACK,true>(state,king,store);
 
  161       generate<WHITE,true>(state,king,
store);
 
  169   if (state.turn() == 
BLACK)