
| Public Member Functions | |
| State (const SimpleState &initial_state) | |
| Public Attributes | |
| HistoryState | state | 
| RepetitionCounter | counter | 
| MoveStack | move_history | 
| vector< int > | eval_stack | 
Definition at line 20 of file gameState.cc.
| 
 | inline | 
Definition at line 30 of file gameState.cc.
| RepetitionCounter osl::game_playing::GameState::State::counter | 
Definition at line 26 of file gameState.cc.
Referenced by osl::game_playing::GameState::generateMoves(), and osl::game_playing::GameState::rejectByStack().
| vector<int> osl::game_playing::GameState::State::eval_stack | 
Definition at line 28 of file gameState.cc.
| MoveStack osl::game_playing::GameState::State::move_history | 
Definition at line 27 of file gameState.cc.
| HistoryState osl::game_playing::GameState::State::state | 
Definition at line 25 of file gameState.cc.
Referenced by osl::game_playing::GameState::generateMoves(), osl::game_playing::GameState::isIllegal(), osl::game_playing::GameState::pushMove(), and osl::game_playing::GameState::rejectByStack().
 1.8.4
 1.8.4