1 #ifndef _NUM_BITMAP_EFFECT_H 
    2 #define _NUM_BITMAP_EFFECT_H 
   43         mask_t mask1=numToMask(54);
 
   48         mask_t mask1=numToMask(60);
 
   62         mask_t mask1=numToMask(54);
 
   64         mask1&=mask_t::makeDirect(pl);
 
   68         assert((pl==
BLACK && ret==playerEffect<BLACK>()) ||
 
   69                (pl==
WHITE && ret==playerEffect<WHITE>()));
 
   77         mask_t mask1=numToMask(60);
 
   79         mask1&=mask_t::makeDirect(pl);
 
   82         mask_t mask2=numToMask(54);
 
   88         assert((pl==
BLACK && mask1==playerEffectMask<BLACK>()) ||
 
   89                (pl==
WHITE && mask1==playerEffectMask<WHITE>()));
 
   95         mask>>=numToOffset(shift);
 
   96         mask&=mask_t::makeDirect(0x3f);
 
   97         return static_cast<int>(mask.value());
 
  125 #if OSL_WORDSIZE == 64 
  126         return mask_t::makeDirect(0xff0000000000uLL);
 
  127 #elif OSL_WORDSIZE == 32 
  128         return mask_t::makeDirect(0xff00u);
 
  131 #if OSL_WORDSIZE == 64 
  132       static const int longToNumOffset=-8;
 
  133 #elif OSL_WORDSIZE == 32 
  134       static const int longToNumOffset=32-8;
 
  138         return mask_t::makeDirect(0x101) << PieceMask::numToOffset(num);
 
  142         assert(32<=num && num<=39);
 
  148         assert(32<=num && num<=39);
 
  170         return selectLong<PTYPE>().any();
 
  172       template <Ptype PTYPE> 
bool hasAny()
 const  
  180 #endif // _NUM_BITMAP_EFFECT_H