#include <addEffect_.h>
| Static Public Member Functions | |
| static void | generate (Player player, const NumEffectState &state, Square target, move_action::Store &store) | 
| 対象とするマスに利きを付ける手を生成する.  More... | |
| static void | generate (Player player, const NumEffectState &state, Square target, MoveVector &out) | 
Definition at line 95 of file addEffect_.h.
| 
 | static | 
対象とするマスに利きを付ける手を生成する.
内部でSafeFilter をかける. Note: Action がPlayerで型付けされていると,無駄があるのでStore限定に
Definition at line 497 of file addEffect_.tcc.
References osl::BLACK, and osl::move_generator::capture::generate().
Referenced by osl::move_generator::GenerateAddEffect< isAttackToKing >::generate().
| 
 | inlinestatic | 
Definition at line 104 of file addEffect_.h.
References osl::move_generator::GenerateAddEffect< isAttackToKing >::generate(), and store().
 1.8.4
 1.8.4