| addPiece(const StateInfo &state, Piece piece, Square to, const double *w, int offset) | osl::move_probability::BlockLong | inlinestatic | 
  | AttackPtype enum value | osl::move_probability::BlockLong |  | 
  | BasicAttack enum value | osl::move_probability::BlockLong |  | 
  | BlockLong() | osl::move_probability::BlockLong | inline | 
  | classifyEffect9(const NumEffectState &state, Player player, Square to) | osl::move_probability::Feature | inlinestatic | 
  | DIM enum value | osl::move_probability::BlockLong |  | 
  | dimension() const | osl::move_probability::Feature | inline | 
  | Feature(std::string n, size_t d) | osl::move_probability::Feature | inline | 
  | findAll(const StateInfo &state, Player P, Square target, const double *w, int offset) | osl::move_probability::BlockLong | inlinestatic | 
  | findAll(const StateInfo &state, Move move, const double *w, int offset=0) | osl::move_probability::BlockLong | inlinestatic | 
  | longAttackIndex(osl::PtypeO ptypeo) | osl::move_probability::BlockLong | inlinestatic | 
  | LongAttackSize enum value | osl::move_probability::BlockLong |  | 
  | makeLongAttackOne(StateInfo &info, Piece piece, Direction d) | osl::move_probability::BlockLong | privatestatic | 
  | match(const StateInfo &state, const MoveInfo &move, int offset, const double *w) const | osl::move_probability::BlockLong | inlinevirtual | 
  | name() const | osl::move_probability::Feature | inline | 
  | OptionSize enum value | osl::move_probability::BlockLong |  | 
  | ptypeSupport(Ptype moved, bool has_support) | osl::move_probability::BlockLong | inlinestatic | 
  | updateCache(StateInfo &) | osl::move_probability::BlockLong | static | 
  | ~Feature() | osl::move_probability::Feature | virtual |