Player で特殊化した Action でinstantiate すると無駄なので注意. More...
#include <promote_.h>
| Static Public Member Functions | |
| template<class Action > | |
| static void | generate (Player p, const NumEffectState &state, Action &action) | 
Player で特殊化した Action でinstantiate すると無駄なので注意.
Definition at line 43 of file promote_.h.
| 
 | inlinestatic | 
Definition at line 46 of file promote_.h.
References osl::BLACK.
 1.8.4
 1.8.4