#include "osl/effect_action/storePtypeOSquare.h"#include "osl/move_classifier/kingOpenMove.h"#include "osl/eval/pieceEval.h"#include "osl/container/pieceVector.h"

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| Classes | |
| struct | osl::eval::SelectSafePieces< P > | 
| 安全な指手を選ぶ.  More... | |
| struct | osl::eval::TakeBackValue | 
| Namespaces | |
| osl | |
| attackDefense.h | |
| osl::eval | |
| 評価関数 | |
| Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::eval | |
| 評価関数 | |
| Macros | |
| #define | OSL_PIECEEVAL_TCC | 
| Functions | |
| template<Ptype PTYPE> | |
| int | osl::eval::captureVal (Player P) | 
| P が PTYPE の駒を取った時の値  More... | |
| #define OSL_PIECEEVAL_TCC | 
Definition at line 4 of file pieceEval.tcc.
 1.8.4
 1.8.4