#include <kingTable.h>
|  | 
| enum | { ONE_DIM = 2400, 
DIM = ONE_DIM * EvalStages
 } | 
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|  | 
| static void | setUp (const Weights &weights) | 
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| static MultiInt | eval (const NumEffectState &state, const CArray< PieceMask, 2 > &king25_mask) | 
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|  | 
| static int | index (int piece_count, bool with_knight, int stand_count, bool with_knight_on_stand, int attacked_count) | 
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| static int | indexY (int piece_count, bool with_knight, int stand_count, bool with_knight_on_stand, int attacked_count, int king_y) | 
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| template<osl::Player Attack> | 
| static MultiInt | evalOne (const NumEffectState &state, PieceMask king25) | 
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Definition at line 910 of file kingTable.h.
 
  
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          | osl::MultiInt osl::eval::ml::King25Effect3::eval | ( | const NumEffectState & | state, |  
          |  |  | const CArray< PieceMask, 2 > & | king25_mask |  
          |  | ) |  |  |  | static | 
 
 
template<osl::Player Attack> 
  
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          | static MultiInt osl::eval::ml::King25Effect3::evalOne | ( | const NumEffectState & | state, |  
          |  |  | PieceMask | king25 |  
          |  | ) |  |  |  | staticprivate | 
 
 
template<osl::Player Attack> 
      
        
          | osl::MultiInt osl::eval::ml::King25Effect3::evalOne | ( | const NumEffectState & | state, | 
        
          |  |  | PieceMask | king25 | 
        
          |  | ) |  |  | 
      
 
Definition at line 1716 of file kingTable.cc.
References osl::BISHOP, osl::BLACK, osl::GOLD, osl::KNIGHT, osl::LANCE, osl::eval::min(), osl::PAWN, osl::ROOK, osl::SILVER, osl::Piece::square(), osl::WHITE, and osl::eval::ml::ppair::y_table.
 
 
  
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          | static int osl::eval::ml::King25Effect3::index | ( | int | piece_count, |  
          |  |  | bool | with_knight, |  
          |  |  | int | stand_count, |  
          |  |  | bool | with_knight_on_stand, |  
          |  |  | int | attacked_count |  
          |  | ) |  |  |  | inlinestaticprivate | 
 
 
  
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          | static int osl::eval::ml::King25Effect3::indexY | ( | int | piece_count, |  
          |  |  | bool | with_knight, |  
          |  |  | int | stand_count, |  
          |  |  | bool | with_knight_on_stand, |  
          |  |  | int | attacked_count, |  
          |  |  | int | king_y |  
          |  | ) |  |  |  | inlinestaticprivate | 
 
 
  
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          | void osl::eval::ml::King25Effect3::setUp | ( | const Weights & | weights) |  |  |  | static | 
 
 
The documentation for this class was generated from the following files: