| addCount() | osl::checkmate::FixedDepthSearcher2 | inlineprivate | 
  | attack(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | attack(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | attackMayUnsafe(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | attackMayUnsafe(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | blockEstimation(Square attack_from, Square defense_king) const | osl::checkmate::FixedDepthSearcher2 | inline | 
  | count | osl::checkmate::FixedDepthSearcher2 | private | 
  | defense(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | defense(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | defenseEstimation(int depth, Move last_move, PieceStand &proof_pieces, Piece attacker_piece, Square target_position) const | osl::checkmate::FixedDepthSearcher2 | private | 
  | defenseEstimation(int depth, Move last_move, PieceStand &proof_pieces, Piece attacker_piece, Square target_position) const | osl::checkmate::FixedDepthSearcher2 | inline | 
  | FixedDepthSearcher2() | osl::checkmate::FixedDepthSearcher2 | inline | 
  | FixedDepthSearcher2(NumEffectState &s) | osl::checkmate::FixedDepthSearcher2 | inlineexplicit | 
  | generateBlockingWhenLiberty0(int depth, Piece defense_king, Square attack_from, container::MoveVector &moves) const | osl::checkmate::FixedDepthSearcher2 |  | 
  | generateBlockingWhenLiberty0(int depth, Piece defense_king, Square attack_from, MoveVector &moves) const | osl::checkmate::FixedDepthSearcher2 |  | 
  | getCount() const | osl::checkmate::FixedDepthSearcher2 | inline | 
  | hasCheckmateMove(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | inline | 
  | hasCheckmateMove(int depth, Move &best_move) | osl::checkmate::FixedDepthSearcher2 | inline | 
  | hasCheckmateMove(int depth) | osl::checkmate::FixedDepthSearcher2 | inline | 
  | hasCheckmateMoveOfTurn(int depth, Move &best_move) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasCheckmateMoveOfTurn(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasCheckmateWithGuideOfTurn(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasEscapeByMove(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasEscapeByMove(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasEscapeByMoveOfTurn(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasEscapeByMoveOfTurn(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher2 |  | 
  | hasEscapeMove(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | inline | 
  | hasEscapeMove(Move last_move, int depth) | osl::checkmate::FixedDepthSearcher2 | inline | 
  | hasEscapeMoveOfTurn(Move last_move, int depth) | osl::checkmate::FixedDepthSearcher2 |  | 
  | MAXDEPTH | osl::checkmate::FixedDepthSearcher2 | privatestatic | 
  | original_state | osl::checkmate::FixedDepthSearcher2 | private | 
  | setState(NumEffectState &s) | osl::checkmate::FixedDepthSearcher2 | inline | 
  | states | osl::checkmate::FixedDepthSearcher2 | private |