#include <feature.h>
|  | 
| enum | { ATTACK_DIM = PTYPE_SIZE*PTYPE_SIZE*PTYPE_SIZE, 
DIM = ATTACK_DIM*3
 } | 
|  | 
  
  | 
        
          | osl::move_probability::LureDefender::LureDefender | ( | ) |  |  |  | inline | 
 
 
  
  | 
        
          | static double osl::move_probability::LureDefender::match | ( | const NumEffectState & | state, |  
          |  |  | Move | move, |  
          |  |  | int | see, |  
          |  |  | const StateInfo::pinned_gs_t & | pinned_list, |  
          |  |  | int | offset, |  
          |  |  | const double * | w |  
          |  | ) |  |  |  | inlinestatic | 
 
Definition at line 1173 of file move_probability/feature.h.
References osl::alt(), osl::move_probability::PinnedGeneral::attack, osl::Board_Table, osl::canPromote(), osl::Square::canPromote(), osl::move_probability::PinnedGeneral::covered, osl::move_probability::PinnedGeneral::general, osl::BoardTable::getOffset(), osl::Neighboring8::isNeighboring8(), osl::KING, osl::Piece::owner(), osl::Move::player(), osl::promote(), osl::Piece::ptype(), osl::Move::ptype(), osl::PTYPE_EDGE, osl::PTYPE_SIZE, osl::Move::ptypeO(), osl::Piece::square(), osl::Move::to(), and osl::U.
 
 
  
  | 
        
          | double osl::move_probability::LureDefender::match | ( | const StateInfo & | info, |  
          |  |  | const MoveInfo & | move, |  
          |  |  | int | offset, |  
          |  |  | const double * | w |  
          |  | ) |  | const |  | inlinevirtual | 
 
 
The documentation for this class was generated from the following file: