#include "osl/move.h"#include "osl/stl/vector.h"#include "osl/state/simpleState.h"#include "osl/record/compactBoard.h"#include <fstream>#include <functional>

Go to the source code of this file.
| Classes | |
| class | osl::record::opening::OMove | 
| class | osl::record::opening::OBMove | 
| class | osl::record::opening::WinCountBook | 
| StateとOBMoveを保持する.  More... | |
| class | osl::record::opening::WMove | 
| struct | osl::record::opening::WMoveSort | 
| WMoveのWeightによるsort.  More... | |
| struct | osl::record::opening::WMoveMoveSort | 
| WMoveのMoveによるsort.  More... | |
| struct | osl::record::opening::WMoveWeightMoveSort | 
| WMoveのWeightとMoveによるsort.  More... | |
| class | osl::record::opening::WeightedBook | 
| StateとWMoveを保持する.  More... | |
| Namespaces | |
| osl | |
| attackDefense.h | |
| osl::record | |
| 棋譜関係 | |
| osl::record::opening | |
| 定跡 | |
| Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::record | |
| 棋譜関係 | |
| osl::record::opening | |
| 定跡 | |
| Functions | |
| std::ostream & | osl::record::opening::operator<< (std::ostream &os, const WMove &w) | 
| std::istream & | osl::record::opening::operator>> (std::istream &is, WMove &w) | 
| bool | osl::record::opening::operator== (const WMove &l, const WMove &r) | 
 1.8.4
 1.8.4