3 #ifndef _MOVE_TO_AROUND_KING8_FILTER_H 
    4 #define _MOVE_TO_AROUND_KING8_FILTER_H 
   22     template<Player P,
class OrigAction>
 
   33         state(s), action(action),
 
   53           action.simpleMove(from,to,ptype,isPromote,P,m);
 
   59           action.unknownMove(from,to,p1,ptype,isPromote,P,m);
 
   67           action.dropMove(to,ptype,P,m);
 
   80                     Move(from,to,ptype,captured.
ptype(),isPromote,p));