#include <minorPiece.h>
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| enum | { ONE_DIM = 1215, 
DIM = ONE_DIM * EvalStages
 } | 
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|  | 
| template<osl::Player P> | 
| osl::MultiInt | evalOne (const NumEffectState &state, const CArray2d< int, 2, 3 > &gs_count) | 
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| static void | setUp (const Weights &weights) | 
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| static MultiInt | eval (const NumEffectState &state, const CArray2d< int, 2, 3 > &gs_count) | 
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|  | 
| template<Player Defense> | 
| static int | index (const Square king, int distance0, int count) | 
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| template<Player P> | 
| static MultiInt | evalOne (const NumEffectState &state, const CArray2d< int, 2, 3 > &gs_count) | 
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| template<Player Defense> | 
| static int | indexCombination (const Square king, int count0, int count1, int count2) | 
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Definition at line 1566 of file minorPiece.h.
 
  
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          | osl::MultiInt osl::eval::ml::GoldAndSilverNearKing::eval | ( | const NumEffectState & | state, |  
          |  |  | const CArray2d< int, 2, 3 > & | gs_count |  
          |  | ) |  |  |  | static | 
 
 
template<Player P> 
  
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          | static MultiInt osl::eval::ml::GoldAndSilverNearKing::evalOne | ( | const NumEffectState & | state, |  
          |  |  | const CArray2d< int, 2, 3 > & | gs_count |  
          |  | ) |  |  |  | staticprivate | 
 
 
template<osl::Player P> 
      
        
          | osl::MultiInt osl::eval::ml::GoldAndSilverNearKing::evalOne | ( | const NumEffectState & | state, | 
        
          |  |  | const CArray2d< int, 2, 3 > & | gs_count | 
        
          |  | ) |  |  | 
      
 
 
template<Player Defense> 
  
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          | static int osl::eval::ml::GoldAndSilverNearKing::index | ( | const Square | king, |  
          |  |  | int | distance0, |  
          |  |  | int | count |  
          |  | ) |  |  |  | inlinestaticprivate | 
 
 
template<Player Defense> 
  
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          | static int osl::eval::ml::GoldAndSilverNearKing::indexCombination | ( | const Square | king, |  
          |  |  | int | count0, |  
          |  |  | int | count1, |  
          |  |  | int | count2 |  
          |  | ) |  |  |  | inlinestaticprivate | 
 
 
  
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          | void osl::eval::ml::GoldAndSilverNearKing::setUp | ( | const Weights & | weights) |  |  |  | static | 
 
 
The documentation for this class was generated from the following files: