#include "osl/record/csaString.h"#include "osl/move_generator/addEffect_.h"#include "osl/move_generator/addEffectWithEffect.h"#include "osl/move_generator/escape_.h"#include "osl/move_generator/open.tcc"#include "osl/move_generator/allMoves.tcc"#include "osl/move_generator/escape_.tcc"#include "osl/move_generator/capture_.tcc"#include "osl/move_generator/addEffect_.tcc"#include "osl/move_generator/addEffectWithEffect.tcc"#include "osl/applyMove.h"#include "osl/move_action/store.h"#include "osl/move_action/safeFilter.h"#include "osl/perfmon.h"#include <time.h>#include <sys/time.h>
Go to the source code of this file.
| Classes | |
| struct | DoUndoHelper< State, P, isAttack, withEffect > | 
| Macros | |
| #define | NO_SAFE_MOVE_ACTION_IN_LIBOSL | 
| 詰将棋の指手生成の速さを見る  More... | |
| #define | SIMPLE_STATE_ONLY | 
| Functions | |
| template<Player P, typename State , bool isAttack, bool withEffect> | |
| void | nextMoves (State &state, int level, Move lastMove) | 
| int | main (int argc, char **argv) | 
| Variables | |
| int | moveCount | 
| int | maxLevel | 
| #define NO_SAFE_MOVE_ACTION_IN_LIBOSL | 
詰将棋の指手生成の速さを見る
Definition at line 6 of file checkMovePerf.cc.
| #define SIMPLE_STATE_ONLY | 
Definition at line 7 of file checkMovePerf.cc.
| int main | ( | int | argc, | 
| char ** | argv | ||
| ) | 
Definition at line 109 of file checkMovePerf.cc.
References osl::BLACK, maxLevel, moveCount, osl::PROOK, and osl::PTYPE_EMPTY.
| int maxLevel | 
Definition at line 40 of file checkMovePerf.cc.
Referenced by main(), and nextMoves().
| int moveCount | 
Definition at line 39 of file checkMovePerf.cc.
Referenced by main(), and nextMoves().
 1.8.4
 1.8.4