#include <enterKing.h>
|  | 
| static bool | canDeclareWin (const NumEffectState &state) | 
|  | 
| template<Player P> | 
| static bool | canDeclareWin (const NumEffectState &state) | 
|  | 
| static bool | canDeclareWin (const NumEffectState &state, int &drops) | 
|  | 
| template<Player P> | 
| static bool | canDeclareWin (const NumEffectState &state, int &drops) | 
|  | 
Definition at line 12 of file enterKing.h.
 
  
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          | template bool osl::enter_king::EnterKing::canDeclareWin< WHITE > | ( | const NumEffectState & | state) |  |  |  | static | 
 
 
template<Player P> 
  
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          | static bool osl::enter_king::EnterKing::canDeclareWin | ( | const NumEffectState & | state) |  |  |  | static | 
 
 
  
  | 
        
          | template bool osl::enter_king::EnterKing::canDeclareWin< WHITE > | ( | const NumEffectState & | state, |  
          |  |  | int & | drops |  
          |  | ) |  |  |  | static | 
 
 
template<Player P> 
  
  | 
        
          | static bool osl::enter_king::EnterKing::canDeclareWin | ( | const NumEffectState & | state, |  
          |  |  | int & | drops |  
          |  | ) |  |  |  | static | 
 
 
The documentation for this struct was generated from the following files: