#include <pieceOnBoard.h>
| Static Public Member Functions | |
| static void | generate (Player turn, const NumEffectState &state, Piece target, container::MoveVector &) | 
Definition at line 151 of file pieceOnBoard.h.
| 
 | static | 
Definition at line 22 of file pieceOnBoard.cc.
References osl::BLACK, store(), target, and osl::WHITE.
 1.8.4
 1.8.4