| action | osl::move_action::ToAroundKing24Filter< P, OrigAction > |  | 
  | BOOST_CLASS_REQUIRE(OrigAction, osl::move_action, Concept) | osl::move_action::ToAroundKing24Filter< P, OrigAction > |  | 
  | dropMove(Square to, Ptype ptype, Player p, Move m) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline | 
  | dropMove(Square to, Ptype ptype, Player p) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline | 
  | isToAroundKing24Move(Square to) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline | 
  | position_king | osl::move_action::ToAroundKing24Filter< P, OrigAction > |  | 
  | simpleMove(Square from, Square to, Ptype ptype, bool isPromote, Player p, Move m) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline | 
  | simpleMove(Square from, Square to, Ptype ptype, bool isPromote, Player p) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline | 
  | state | osl::move_action::ToAroundKing24Filter< P, OrigAction > |  | 
  | ToAroundKing24Filter(const NumEffectState &s, OrigAction &action) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline | 
  | unknownMove(Square from, Square to, Piece p1, Ptype ptype, bool isPromote, Player p, Move m) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline | 
  | unknownMove(Square from, Square to, Piece captured, Ptype ptype, bool isPromote, Player p) | osl::move_action::ToAroundKing24Filter< P, OrigAction > | inline |