3 #ifndef MOBILITY_COUNT_MOBILITY_H 
    4 #define MOBILITY_COUNT_MOBILITY_H 
   19     template<Player P,
bool All,
bool Safe>
 
   24       for(pos+=o;(p=state.pieceAt(pos)).isEmpty();pos+=o){
 
   37         countMobilityBoth<BLACK,true,true>(state,pos,o,countAll,countSafe);
 
   39         countMobilityBoth<WHITE,true,true>(state,pos,o,countAll,countSafe);
 
   48         countMobilityBoth<BLACK,true,false>(state,pos,o,ret,dummy);
 
   50         countMobilityBoth<WHITE,true,false>(state,pos,o,ret,dummy);
 
   60         countMobilityBoth<BLACK,false,true>(state,pos,o,dummy,ret);
 
   62         countMobilityBoth<WHITE,false,true>(state,pos,o,dummy,ret);